The world is still the same as ours, there has just always been wyverns co-existing with the rest of nature, low-fantasy is then the idea of seeing what small changes would change if in fact wyverns were present on earth etc. Add bookmark 1 I really like the character model and genetics. Low fantasy is in my eyes defined as slightly changing the world we currently live in, a perfect example of it is probably this mod, as it introduces wyverns (dragons). Crusader Kings III 16827 Console 125 Suggestions 4767 Bug Report 1430 Tech Support 1717 User Mods 1583 Multiplayer 135 AARs (After Action Reports) MP Open Beta Feedback 27. This mod does touch cultures innovation, which might break compatibilty with other mods touching innovations (sry) This mod is aimed at being compatible with most of mods, I avoided touching vanilla MaA as it might break compatibilty. Seperate this mod into fantasy and not fantasy Its a bit of a pain to get your levies increased in Crusader Kings 3. Consider artifacts / items to add for Royal Court How to increase your levies in Crusader Kings 3. Description Discussions 1 Comments 41 Change Notes. Crusader Kings III > Workshop > BlackShips Workshop. Completely fills your tribal innovations (I should apologize for that) All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Thank you if you respond, also if I find out i’ll put it in the comments. I’ve look around and haven’t found an answer so I thought I’d ask here. Rules to disable animal or fantasy units. just wondering what the download size is given that there isn’t a preload. Regrading balance and feedback I haven't play tested these units to the extend I want, balance is off so feedback is appericate! I have to many ideas to put in to this mod, yet to little time, I published this as it might motivate me to find time to do more. I do intent to be as balanced as possible, so feedback is necessary. Most Men-At-Arms are location and culture based, and most are european focused. This mod is my attempt at adding more favour to the Men-At-Arms system, and also introduce a low-fantasy setting to Ck3.
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